Nelson Minar
<nelson@monkey.org>
Skills
Software engineer for complex computer systems, particularly using
the Internet. Leading small teams of
engineers. Enough product planning
experience to be self-directed. Public communication, writing
and speaking.
Systems: Unix, Linux, Mac OS. PostgreSQL, PostGIS, and SQLite. Internet, TCP/IP, HTTP,
web services. D3.js and Leaflet.
Languages: Python, Javascript, and Java preferred.
Themes: geographic data, machine learning, data visualization, automated
software testing, humane software.
Work Experience
- Semi-retired (2006 – present)
- Active in software development and mentorship.
- Engineering Advisor, Twitter (2007 – 2009)
- Part time mentorship for an early, small engineering team.
- Staff Software Engineer, Google (2001 - 2006)
- Designing, building and advocating a variety of Google projects, details below.
- CTO and Co-founder of Popular Power (2000 – 2001)
- Designed, implemented, and deployed a precursor to cloud computing services.
Coordinated technology strategy. Courted investors. Extensive public speaking
and press relations. Direct relationships with customers both pre- and post-sales.
- Research Assistant, MIT Media Lab (1996 – 1999)
- Graduate student in Pattie Maes' Software
Agents group, researching and building loosely coupled distributed systems.
- Research Programmer, The Santa Fe Institute (1994 – 1996)
- Designed and developed
Swarm, an
agent based simulation platform.
- NSF Undergraduate Intern, The Santa Fe Institute (1993)
- Developed, researched, and studied an abstract computer-science based
simulation investigating the origin of life.
- Reed College Software Development Lab (1990 – 1994)
- General Unix hackery. Set up Reed's first web server.
Major Projects
- OpenAddresses (2014–present)
- Open data project collecting and normalizing geocoding data for the world's addresses.
- Logs of Lag (2014–present)
- Tool for League of Legends players to analyze network problems experienced during their games.
- US river map (2013)
- A tutorial for vector map technology, mapping all the rivers in the United States
- WindHistory.com (2011–present)
- A map of prevailing winds around the world. Early D3.js site.
- Google AdWords
API (2004-2005)
- A SOAP interface to Google's AdWords product, major impact on
integration with large advertising customers.
- Google Web APIs (2002)
- A SOAP interface to Google search, cache, and spell correction.
Extensive user base, developer community, and media exposure.
- Popular Power
(2000-2001)
- A network of screensavers that allowed home computer owners to
share their CPU time with our compute service. Primary application was
a simulation for influenza vaccine research.
- Hive (1997-2000,
MIT Media Lab)
- Distributed object
framework for networking software services and embedded devices.
- Swarm
(1994-1996)
- Agent based simulation toolkit. Libraries for implementing agent
behavior, visualizing data, running repeatable experiments.
- html-helper-mode (1994-1997)
- Emacs editor mode for editing HTML documents. Was quite popular in its day.
Education
Updated: July 2016